The
3
different types of cheats are designed so that
one can get a little bit of help or a lot of
help. I think of them as training wheels until a
person can see and understand the levels on
their own. I have even incorporated some of
these Cheat moves back into the 3D levels for
those who may want or need help with those
levels too.
The
first level of cheats I believe goes back to the
2005 / 2006 versions. When it is the computer's
turn, you can turn on the hint to have the
computer player announce that in its opinion,
there are no good moves left for it to make,
meaning it cannot make a move which will not
give you a score next when it is your turn. For
me, that is a wake-up call to watch what that
move will be
because if I miss it, I will lose points instead
of gaining them. But the game also tells you
each last move so you can also look it up using
the grid if you miss it.
And
if
even this amount of help is not enough, and
sometimes I would think it might not be, you
can choose to activate an even more obvious
type of cheating. Not only can you have it
tell you how many good moves there are left,
you can have it even tell you what those
moves are. You can also make those moves by
double-clicking on them right from the list.
This can make it easy to quickly jump ahead
over the setting-up phase of the game and
get right to the chain of win moves. This is
called the Best Hint
on the options menu. Combined, I think these 3 different levels of cheating can make it possible for people to play the 4D levels reasonably well while still learning them, or not completely understanding them. But after awhile, these levels of cheating can be easily removed one at a time until none are needed to play the game well at all. Click here for
the main Help page for the new Cubix / Smash
games. |
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